Search engine for discovering works of Art, research articles, and books related to Art and Culture
ShareThis
Javascript must be enabled to continue!

Pengembangan E-LKPD Interaktif Berbasis Games Berbantuan Website Wizer.me pada Materi Sistem Pencernaan Manusia

View through CrossRef
Interactive e-LKPD based on games assisted by the Wizer.me website has never been developed by educators in schools. Interactive e-LKPD based on games assisted by the Wizer.me website is thought to increase students' motivation to learn. The purpose of the study was to produce interactive e-LKPD based on games assisted by the Wizer.me website on the human digestive system material. The type of research is development research with the Thiagarajan development model consisting of define, design, develop, and disseminate. However, this study is limited to the develop stage. The research instruments are a needs analysis questionnaire, an evaluation expert validation questionnaire, and a learning media expert validation questionnaire. Interactive e-LKPD based on games assisted by the Wizer.me website on the human digestive system material is declared very valid and feasible in terms of evaluation questions (98%) and learning media (97%). Interactive e-LKPD based on games assisted by the Wizer.me website can be recommended as one of the tools to develop student skills, especially Generation Z where teachers can create more interesting and dynamic learning experiences through the use of technology and digital tools.
Title: Pengembangan E-LKPD Interaktif Berbasis Games Berbantuan Website Wizer.me pada Materi Sistem Pencernaan Manusia
Description:
Interactive e-LKPD based on games assisted by the Wizer.
me website has never been developed by educators in schools.
Interactive e-LKPD based on games assisted by the Wizer.
me website is thought to increase students' motivation to learn.
The purpose of the study was to produce interactive e-LKPD based on games assisted by the Wizer.
me website on the human digestive system material.
The type of research is development research with the Thiagarajan development model consisting of define, design, develop, and disseminate.
However, this study is limited to the develop stage.
The research instruments are a needs analysis questionnaire, an evaluation expert validation questionnaire, and a learning media expert validation questionnaire.
Interactive e-LKPD based on games assisted by the Wizer.
me website on the human digestive system material is declared very valid and feasible in terms of evaluation questions (98%) and learning media (97%).
Interactive e-LKPD based on games assisted by the Wizer.
me website can be recommended as one of the tools to develop student skills, especially Generation Z where teachers can create more interesting and dynamic learning experiences through the use of technology and digital tools.

Related Results

PENGEMBANGAN LEMBAR KERJA PESERTA DIDIK (LKPD) BERBASIS PENDEKATAN SAINTIFIK PADA MATERI BESARAN DAN PENGUKURAN UNTUK KELAS VII SMP
PENGEMBANGAN LEMBAR KERJA PESERTA DIDIK (LKPD) BERBASIS PENDEKATAN SAINTIFIK PADA MATERI BESARAN DAN PENGUKURAN UNTUK KELAS VII SMP
Abstract: This research background is the students’ difficulty in understanding the quantity and measurement materials because the teacher explains too much in front of the class...
PENGARUH MODEL PROBLEM BASED LEARNING BERBANTUAN LKPD DIGITAL TERHADAP KEMAMPUAN PEMECAHAN ASALAH MATEMATIS SISWA PADA MATERI STATISTIKA
PENGARUH MODEL PROBLEM BASED LEARNING BERBANTUAN LKPD DIGITAL TERHADAP KEMAMPUAN PEMECAHAN ASALAH MATEMATIS SISWA PADA MATERI STATISTIKA
Penelitian ini bertujuan untuk menganalisis pengaruh penggunaan model Problem Based Learning (PBL) berbantuan Lembar Kerja Peserta Didik (LKPD) digital terhadap kemampuan pemecahan...
PENGEMBANGAN LKPD PADA MATERI BANGUN RUANG BERBASIS INKUIRI TERBIMBING KELAS VI SD NEGERI BANGUN SARI
PENGEMBANGAN LKPD PADA MATERI BANGUN RUANG BERBASIS INKUIRI TERBIMBING KELAS VI SD NEGERI BANGUN SARI
Abstract : This study aims to; Produce Student Worksheets (LKPD) of Guided Inquiry; Knowing the eligibility criteria of Guided Inquiry LKPD; and Knowing the material for building s...
PENGEMBANGAN LEMBAR KERJA PESERTA DIDIK (LKPD) BERBASIS PROBLEM SOLVING PADA MATERI LINGKARAN KELAS VIII
PENGEMBANGAN LEMBAR KERJA PESERTA DIDIK (LKPD) BERBASIS PROBLEM SOLVING PADA MATERI LINGKARAN KELAS VIII
Penelitian pengembangan ini bertujuan untuk menghasilkan produk berupa LKPD berbasis problem solving pada materi lingkaran yang efektif dan praktis. Model pengembangan yang digunak...
Pendampingan Pembuatan E-LKPD Berbasis Wizer.Me Dalam Meningkatkan Kemampuan Literasi Digital Guru Di SDN Dewi Sartika 2 Kota Bogor
Pendampingan Pembuatan E-LKPD Berbasis Wizer.Me Dalam Meningkatkan Kemampuan Literasi Digital Guru Di SDN Dewi Sartika 2 Kota Bogor
Istilah lembar kerja peserta didik (LKPD) atau lembar kerja biasanya digunakan untuk buku kerja peserta didik yang dicetak. Upaya yang dilakukan untuk mengoptimalkan tampilan, isi,...
Pengembangan Lembar Kegiatan Peserta Didik (LKPD) berbasis Numbered Heads Together(NHT) untuk Mengurangi Dominasi Peserta Didik
Pengembangan Lembar Kegiatan Peserta Didik (LKPD) berbasis Numbered Heads Together(NHT) untuk Mengurangi Dominasi Peserta Didik
Dominasi peserta didik tertentu membuat penyerapan konsep materi tidak merata, khususnya bagi peserta didik yang kurang aktif. Panduan dalam kegiatan pembelajaran yang sesuai untuk...

Back to Top