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Paisajes míticos y paisajes históricos de la Antigua Grecia en el manga-anime <i>Saint Seiya</i>
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From an interdisciplinary analysis, this article examines the using of the Greek archaeolog-ical landscapes in the manga-anime Saint Seiya of Masami Kurumada for building its fic-tional spaces. On the basis of the notion of landscape, as a representation of the reading-sighting on a territory, this work considers that representation under a society’s way of seeing and ordering its world: the scopic regime. Thus, the scopic regime explains the Western ideas about the Ancient Greece, its mythology and its historical landscapes. Alt-hough those sights have been reproduced and modified historically, according to the po-litical and economic interests, but also the social and cultural inquisitiveness in each pe-riod and place. In the context of globalisation, and as a Japanese cultural product, Saint Seiya has produced new ways of seeing the Greek archaeological landscapes; from histori-cal disclosure, cinema, and touristic marketing in the West taught to the author as An-cient Greece. That is the reason that Western Saint Seiya fans assimilate other ways of seeing and meanings those landscapes and face them during tourist visits or consulting historical material.
Title: Paisajes míticos y paisajes históricos de la Antigua Grecia en el manga-anime <i>Saint Seiya</i>
Description:
From an interdisciplinary analysis, this article examines the using of the Greek archaeolog-ical landscapes in the manga-anime Saint Seiya of Masami Kurumada for building its fic-tional spaces.
On the basis of the notion of landscape, as a representation of the reading-sighting on a territory, this work considers that representation under a society’s way of seeing and ordering its world: the scopic regime.
Thus, the scopic regime explains the Western ideas about the Ancient Greece, its mythology and its historical landscapes.
Alt-hough those sights have been reproduced and modified historically, according to the po-litical and economic interests, but also the social and cultural inquisitiveness in each pe-riod and place.
In the context of globalisation, and as a Japanese cultural product, Saint Seiya has produced new ways of seeing the Greek archaeological landscapes; from histori-cal disclosure, cinema, and touristic marketing in the West taught to the author as An-cient Greece.
That is the reason that Western Saint Seiya fans assimilate other ways of seeing and meanings those landscapes and face them during tourist visits or consulting historical material.
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