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MME: Video Representation Learning as World Model for Understanding and Planning

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Video representation learning, which seeks to learn general and discriminative video representations for video understanding and robotic planning, attracts extensive research in computer vision. This task, however, is crucial but challenging due to the lack of human annotation and large data volume. The existing state-of-the-art video representation learning methods seek to learn a representation model by firstly masking out lots of regions in the input video and secondly asking the model to predict the appearance contents (e.g., video RGB pixels or hand-crafted image feature) in these regions. However, simply masking and recovering appearance contents may not be sufficient to model temporal clues as the appearance contents can be easily reconstructed from a single frame. To overcome this limitation, we present Masked Motion Encoding (MME), a new pre-training paradigm that reconstructs both appearance and motion information to explore temporal clues in videos. In MME, we focus on addressing two critical challenges to improve the representation performance: 1) how to well represent the possible long-term motion across multiple frames; and 2) how to obtain fine-grained temporal clues from sparsely sampled videos. Motivated by the fact that human is able to recognize an action by tracking objects' position changes and shape changes, we propose to reconstruct a motion trajectory that represents these two kinds of change in the masked regions. Specifically, the motion trajectory is composed of two components, relative position transition in several continuous frames which is tracked using dense optical flow to indicate a trajectory, and Histogram of Gradient (HOG) aligned with this trajectory. Besides, we enforce the model to reconstruct dense motion trajectories in both spatial and temporal dimensions. In this scene, the model is asked to reconstruct motion trajectories in a higher frame rate, given a temporally sparse video as input. In the spatial dimension, the start points of motion trajectories are aligned with a dense grid with 8 × 8 stride. Pre-trained with our MME paradigm, the model is able to anticipate long-term and fine-grained motion details. Experimental results show that our MME consistently improves the performance of existing video representation learning methods on action recognition (e.g., Kinetics-400, Something-Something V2, UCF101, and HMDB51) and action detection (e.g., AVA) benchmarks. More impressive, we found that our MME captures discriminative object motion clues that enables a more robust world model, which achieves significant improvement over the baselines in the robot arm manipulation task. The source code and pre-trained models are available at https://github.com/XinyuSun/MME
Institute of Electrical and Electronics Engineers (IEEE)
Title: MME: Video Representation Learning as World Model for Understanding and Planning
Description:
Video representation learning, which seeks to learn general and discriminative video representations for video understanding and robotic planning, attracts extensive research in computer vision.
This task, however, is crucial but challenging due to the lack of human annotation and large data volume.
The existing state-of-the-art video representation learning methods seek to learn a representation model by firstly masking out lots of regions in the input video and secondly asking the model to predict the appearance contents (e.
g.
, video RGB pixels or hand-crafted image feature) in these regions.
However, simply masking and recovering appearance contents may not be sufficient to model temporal clues as the appearance contents can be easily reconstructed from a single frame.
To overcome this limitation, we present Masked Motion Encoding (MME), a new pre-training paradigm that reconstructs both appearance and motion information to explore temporal clues in videos.
In MME, we focus on addressing two critical challenges to improve the representation performance: 1) how to well represent the possible long-term motion across multiple frames; and 2) how to obtain fine-grained temporal clues from sparsely sampled videos.
Motivated by the fact that human is able to recognize an action by tracking objects' position changes and shape changes, we propose to reconstruct a motion trajectory that represents these two kinds of change in the masked regions.
Specifically, the motion trajectory is composed of two components, relative position transition in several continuous frames which is tracked using dense optical flow to indicate a trajectory, and Histogram of Gradient (HOG) aligned with this trajectory.
Besides, we enforce the model to reconstruct dense motion trajectories in both spatial and temporal dimensions.
In this scene, the model is asked to reconstruct motion trajectories in a higher frame rate, given a temporally sparse video as input.
In the spatial dimension, the start points of motion trajectories are aligned with a dense grid with 8 × 8 stride.
Pre-trained with our MME paradigm, the model is able to anticipate long-term and fine-grained motion details.
Experimental results show that our MME consistently improves the performance of existing video representation learning methods on action recognition (e.
g.
, Kinetics-400, Something-Something V2, UCF101, and HMDB51) and action detection (e.
g.
, AVA) benchmarks.
More impressive, we found that our MME captures discriminative object motion clues that enables a more robust world model, which achieves significant improvement over the baselines in the robot arm manipulation task.
The source code and pre-trained models are available at https://github.
com/XinyuSun/MME.

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