Javascript must be enabled to continue!
Collectible toys and games of the twenties and thirties from Sears, Roebuck and Co. catalogs
Title: Collectible toys and games of the twenties and thirties from Sears, Roebuck and Co. catalogs
Description:
James Spero.
Related Results
Characters and Characterization in Mythological Video Games
Characters and Characterization in Mythological Video Games
The first book-length study on mythology reception in video games, this monograph examines how video games characterize mythological characters from the perspectives of classical r...
Women’s History and the Sears Case
Women’s History and the Sears Case
This chapter explores the dynamics of job segregation by gender as well as the social and cultural construction of boundaries between “male” and “female” work in the retail sector....
Semiotics of Toys and Games
Semiotics of Toys and Games
Drawing on extensive research over more than two decades, this book focuses on toys and games as resources for play.It analyses their functionalities as well as their symbolic mean...
The Handbook of Developmentally Appropriate Toys
The Handbook of Developmentally Appropriate Toys
The handbook is composed of chapters by authors who discuss the important features of particular types of toys, provide information related to the developmental importance of this ...
The Beauty of Games
The Beauty of Games
How games create beauty and meaning, and how we can use them to explore the aesthetics of thought.
Are games art? This question is a dominant mode of thinking about ...
Sears, Roebuck home builder's catalog
Sears, Roebuck home builder's catalog
Sears, Roebuck and Company...
Sears, Roebuck catalog of houses, 1926
Sears, Roebuck catalog of houses, 1926
Sears, Roebuck and Company...
Sears House Designs of the Thirties
Sears House Designs of the Thirties
Sears, Roebuck and Company...


