Search engine for discovering works of Art, research articles, and books related to Art and Culture
ShareThis
Javascript must be enabled to continue!

`Yeah Looks Like It N'All . . .': The `Live Action' Universe and Abridged Figurative Design and Computer Animation within Modern Toss

View through CrossRef
This article will discuss formal aspects of the Channel Four TV show Modern Toss. Through a minimalism in image and dialogue it looks at how a range of characters negotiate miniature social rebellions. What is of interest here is the highly distinctive approach to animation form that utilizes deliberately abstracted figurative designs framed in collusion with previously filmed backgrounds and actors. This specific approach of placing Flash computer figures within an agreed universe accesses, firstly, a sense of `distance' that is pertinent to the show's humorous register. Secondly, this complements the fatalism inherent within the narratives themselves and then, lastly, this process allies the show to the original graphic/web cartoon sources in service of a signature aesthetic endemic to this concept.
SAGE Publications
Title: `Yeah Looks Like It N'All . . .': The `Live Action' Universe and Abridged Figurative Design and Computer Animation within Modern Toss
Description:
This article will discuss formal aspects of the Channel Four TV show Modern Toss.
Through a minimalism in image and dialogue it looks at how a range of characters negotiate miniature social rebellions.
What is of interest here is the highly distinctive approach to animation form that utilizes deliberately abstracted figurative designs framed in collusion with previously filmed backgrounds and actors.
This specific approach of placing Flash computer figures within an agreed universe accesses, firstly, a sense of `distance' that is pertinent to the show's humorous register.
Secondly, this complements the fatalism inherent within the narratives themselves and then, lastly, this process allies the show to the original graphic/web cartoon sources in service of a signature aesthetic endemic to this concept.

Related Results

The Politics of Animation and the Animation of Politics
The Politics of Animation and the Animation of Politics
This article demonstrates how political inquiry can guide the study of animation. It proceeds by investigating animation’s minor status within film and media studies and then the e...
Computer Architecture
Computer Architecture
"Computer Architecture" provides an in-depth understanding of computer organization and design principles. It covers topics such as instruction set architecture, processor architec...
The Starry Universe of Johannes Kepler
The Starry Universe of Johannes Kepler
Johannes Kepler described the Copernican universe as consisting of a central, small, brilliant sun with its planetary system, all surrounded by giant stars. These stars were far la...
Reading Animation through the Eyes of Anthropology: A Case Study of sub-Saharan African Animation
Reading Animation through the Eyes of Anthropology: A Case Study of sub-Saharan African Animation
This article aims to present an argument for why anthropology could provide animation studies with a new set of critical models that move away from the dominant paradigms that curr...
Scotland’s History of Animation: An Exploratory Account of the Key Figures and Influential Events
Scotland’s History of Animation: An Exploratory Account of the Key Figures and Influential Events
Scotland’s history of animation is a forgotten past accomplishment in the animation/VFX sector, with key influential animation professionals having had an impact both at home and a...
Discovering Animation Manuals: Their Place and Role in the History of Animation
Discovering Animation Manuals: Their Place and Role in the History of Animation
This article explores the history of animation manuals in the United States from the 1940s to the present. It argues that this history can be divided into three major periods that ...
Iranian *zganda- ‘mounted messenger’, *zgad- ‘to ride’ and Greek σφαδᾴζω
Iranian *zganda- ‘mounted messenger’, *zgad- ‘to ride’ and Greek σφαδᾴζω
This article argues that Greek σφαδᾴζω ‘struggle, toss one’s body about’ is etymologically related to Proto-Iranian *zgad- ‘to ride, gallop’ and *zganda- ‘messenger’, the source of...
Cognitive Animation Theory: A Process-Based Reading of Animation and Human Cognition
Cognitive Animation Theory: A Process-Based Reading of Animation and Human Cognition
This article considers both animation and human cognition in terms of process philosophy, and articulates some common ground between the processes of animation and the processes of...

Back to Top