Javascript must be enabled to continue!
Investigating esports tourism research using artificial intelligence applications: ChatGPT versus ZekAI
View through CrossRef
Developments in the digitalization process have enabled the use of many internet-based applications. The main purpose of this research is to determine the evolution, current status and future directions of esports tourism research using ChatGPT and ZekAI artificial intelligence applications. Semi-structured interview questions created by Shin and Kang (2023) were adapted and used to examine esports tourism research. The interview questions were asked to both artificial intelligence applications on different dates and a comparison was made. MAXQDA, a software for qualitative data analysis, was used to analyze the data obtained. According to the results of the thematic analysis, some differences were found between the responses of the two artificial intelligence applications. When the findings were analyzed, it was determined that ZekAI displayed four study topics on the evolution of esports tourism research, while ChatGPT revealed seven study topics. Considering the current state of esports tourism research, both artificial intelligence applications suggested that esports tourism research adopts an interdisciplinary approach like research in other academic fields and the methods used in research are similar. In the findings regarding the future directions of esports tourism research, it was determined that ZekAI put forward three research proposals, while ChatGPT put forward six research proposals. In the findings, it was found that ChatGPT also scanned current sources and gave longer responses compared to ZekAI. The results expose that the economic, social and cultural dimensions of esports tourism are becoming increasingly important.
Title: Investigating esports tourism research using artificial intelligence applications: ChatGPT versus ZekAI
Description:
Developments in the digitalization process have enabled the use of many internet-based applications.
The main purpose of this research is to determine the evolution, current status and future directions of esports tourism research using ChatGPT and ZekAI artificial intelligence applications.
Semi-structured interview questions created by Shin and Kang (2023) were adapted and used to examine esports tourism research.
The interview questions were asked to both artificial intelligence applications on different dates and a comparison was made.
MAXQDA, a software for qualitative data analysis, was used to analyze the data obtained.
According to the results of the thematic analysis, some differences were found between the responses of the two artificial intelligence applications.
When the findings were analyzed, it was determined that ZekAI displayed four study topics on the evolution of esports tourism research, while ChatGPT revealed seven study topics.
Considering the current state of esports tourism research, both artificial intelligence applications suggested that esports tourism research adopts an interdisciplinary approach like research in other academic fields and the methods used in research are similar.
In the findings regarding the future directions of esports tourism research, it was determined that ZekAI put forward three research proposals, while ChatGPT put forward six research proposals.
In the findings, it was found that ChatGPT also scanned current sources and gave longer responses compared to ZekAI.
The results expose that the economic, social and cultural dimensions of esports tourism are becoming increasingly important.
Related Results
Exploring Large Language Models Integration in the Histopathologic Diagnosis of Skin Diseases: A Comparative Study
Exploring Large Language Models Integration in the Histopathologic Diagnosis of Skin Diseases: A Comparative Study
Abstract
Introduction
The exact manner in which large language models (LLMs) will be integrated into pathology is not yet fully comprehended. This study examines the accuracy, bene...
Online Esports Engagement: Motivational Antecedents and Marketing Outcomes
Online Esports Engagement: Motivational Antecedents and Marketing Outcomes
Esport is becoming one of the fastest-growing sports branches and providing remarkable advertising and sponsorship opportunities for brands. This research aims to understand what m...
Assessment of Chat-GPT, Gemini, and Perplexity in Principle of Research Publication: A Comparative Study
Assessment of Chat-GPT, Gemini, and Perplexity in Principle of Research Publication: A Comparative Study
Abstract
Introduction
Many researchers utilize artificial intelligence (AI) to aid their research endeavors. This study seeks to assess and contrast the performance of three sophis...
How Chinese Esports Rose: The Structure of Chinese Esports Before 2011 and Sicong Wang’s Esports Integration Practice
How Chinese Esports Rose: The Structure of Chinese Esports Before 2011 and Sicong Wang’s Esports Integration Practice
This paper seeks to interpret the big picture of Chinese eSports before 2011 and how it turned into the current model, contributing to its expansive development. Since the mid-2010...
ChatGPT's Capabilities for Use in Anatomy Education and Anatomy Research
ChatGPT's Capabilities for Use in Anatomy Education and Anatomy Research
Dear Editors,
Recently, the discussion of an artificial intelligence (AI) - fueled platform in several articles in your journal has attracted the attention of many researchers [1, ...
Design of a Serious Game to Teach Esports Concepts and Career Pathways
Design of a Serious Game to Teach Esports Concepts and Career Pathways
The popularity of esports has gained public interest over the past decade, leading to the industries evolution, providing further avenues for career prospects and educational outre...
Unlocking Educational Potential: Exploring Students’ Satisfaction and Sustainable Engagement with ChatGPT Using the ECM Model
Unlocking Educational Potential: Exploring Students’ Satisfaction and Sustainable Engagement with ChatGPT Using the ECM Model
Aim/Purpose: The main goal of this study is to investigate the factors affecting students’ satisfaction and continuous usage of ChatGPT in an educational context, using the Expecta...
THE ESPORTS ECOSYSTEM
THE ESPORTS ECOSYSTEM
Esports constitute an organized competitive human activity involving video games using either the internet or a local area network (LAN). Notably, esports follow a distinct histori...

