Javascript must be enabled to continue!
Virtual Reality for Teaching ESP Vocabulary: A Myth or A Possibility
View through CrossRef
Studies on the effects of various strategies to improve vocabulary have documented the important role of input and output in terms of long-term retention of lexical items. Nowadays, the world is witnessing a growing interest in wearable devices. Considerable attention has been paid specifically to virtual reality (VR) headsets or smart Goggles and their abilities to engage their users. This paper examined whether virtual reality headsets help (N=20) Saudi female ESP postgraduates enrolled in the Didactic Terminologies in English Course to retain vocabulary related to their field. For six weeks, the students interacted with virtual objects through watching 360 degrees videos related to basic skills in counseling and some cases that require consultation and referral. For example, depression, addiction, suicide, autism, violence, domestic violence, bullying, and impulsive behavior. A pre and a post tests scores were compared by a paired sample t-test to examine the effect of the virtual reality videos on their vocabulary retention. The results showed a highly significant difference between the two tests with a (P< 0.001), and the mean scores between a pre and a post-tests pointed out that an alteration in favor to the post-test where students indicated the most improvement. The results demonstrated that virtual reality videos actually helped the postgraduate students to retain ESP vocabulary and therefore develop their competence level. Future work could investigate the perception of using virtual reality headsets to improve ESP vocabulary.
Macrothink Institute, Inc.
Title: Virtual Reality for Teaching ESP Vocabulary: A Myth or A Possibility
Description:
Studies on the effects of various strategies to improve vocabulary have documented the important role of input and output in terms of long-term retention of lexical items.
Nowadays, the world is witnessing a growing interest in wearable devices.
Considerable attention has been paid specifically to virtual reality (VR) headsets or smart Goggles and their abilities to engage their users.
This paper examined whether virtual reality headsets help (N=20) Saudi female ESP postgraduates enrolled in the Didactic Terminologies in English Course to retain vocabulary related to their field.
For six weeks, the students interacted with virtual objects through watching 360 degrees videos related to basic skills in counseling and some cases that require consultation and referral.
For example, depression, addiction, suicide, autism, violence, domestic violence, bullying, and impulsive behavior.
A pre and a post tests scores were compared by a paired sample t-test to examine the effect of the virtual reality videos on their vocabulary retention.
The results showed a highly significant difference between the two tests with a (P< 0.
001), and the mean scores between a pre and a post-tests pointed out that an alteration in favor to the post-test where students indicated the most improvement.
The results demonstrated that virtual reality videos actually helped the postgraduate students to retain ESP vocabulary and therefore develop their competence level.
Future work could investigate the perception of using virtual reality headsets to improve ESP vocabulary.
Related Results
Harsh Environment ESP System
Harsh Environment ESP System
Objective/Scope
When operating an Electric Submersible Pump (ESP) in a location with high installation or worker costs, the installation can cost much more than t...
Kritik Mitos Tentang “Hang Tuah” Karya Amir Hamzah
Kritik Mitos Tentang “Hang Tuah” Karya Amir Hamzah
This study reveals the myth criticism on rhyme "Hang Tuah", an Amir Hamzah’s work expressing Malay myth. The Malay myth found in the rhyme "Hang Tuah" is placed as a meeting place ...
Comparing cybersickness in virtual reality and mixed reality head-mounted displays
Comparing cybersickness in virtual reality and mixed reality head-mounted displays
Introduction: Defence Research and Development Canada is developing guidance on the use of Mixed Reality head-mounted displays for naval operations in the Royal Canadian Navy. Virt...
Factors That Influence Young Adults’ Preferences for Virtual Reality Exergames in a Weight Control Setting: Qualitative Study (Preprint)
Factors That Influence Young Adults’ Preferences for Virtual Reality Exergames in a Weight Control Setting: Qualitative Study (Preprint)
BACKGROUND
Obesity could compromise people’s health and elevate the risk of numerous severe chronic conditions and premature mortality. Young adults are at ...
Action Research in English for Specific Purposes: English Language for the Medical Students in Bangladesh
Action Research in English for Specific Purposes: English Language for the Medical Students in Bangladesh
English for Specific Purposes (ESP) has flourished to meet the growing demand of the academic and professional learners. Since the tertiary level of education is the concern, ESP ...
Utilizing Chelating Agent System Fluid to Remove Scale Buildup from Stuck ESP Shaft in Offshore Saudi Arabia
Utilizing Chelating Agent System Fluid to Remove Scale Buildup from Stuck ESP Shaft in Offshore Saudi Arabia
Abstract
Saudi Aramco’s first offshore field produced by electrical submersible pumps (ESPs) has completed a nine year operating cycle, sustaining the field producti...
Mechanistic Modeling of Electrical Submersible Pump ESP Boosting Pressure Under Gassy Flow Conditions and Experimental Validation
Mechanistic Modeling of Electrical Submersible Pump ESP Boosting Pressure Under Gassy Flow Conditions and Experimental Validation
Abstract
As an artificial lift method for high-flow-rate oil production, electrical submersible pumps’ (ESP) performance surfers from gas entrainment, a frequently e...

