Javascript must be enabled to continue!
FENOMENA FIDGET SPINNER Ditinjau Dari Sudut Pandang Konsumerisme dan Kultivasi Media Dengan Pendekatan Analisis Konten
View through CrossRef
The development of technology and information ultimately makes the flow of information exist in the absence of space and time or it is known as globalization. Information flow is spread easily and everyone can access any information without limitations. That phenomenon ultimately creates new models, trends, or new products to meet the growing needs of society. Trends or models that are developed in society through social media make consumers view advertisement easily as well as make them consumptive. One example of a consumptive culture is the presence of a spinner fidget toy. Fidget has been developing and getting great attention through the growing number of enthusiasts, and it is considered as a solution that can answer the needs of autism consumers. In addition, the development of spinner fidget toys is supported by the pattern of dissemination through social media that indirectly raises the buyer's interest in spinner fidget. Spinner fidget toy is only one of the few cases on how the purchasing power of society is limited to pleasure, and overriding the useful value of purchased goods. The unconscious community has the potential to become consumptive, and it affects mental development of the consumer level, and reduces the productivity of society. The purpose of this study is to analyze how the phenomenon of fidget spinner is viewed from the point of consumerism view and media cultivation with content analysis approach.
Institut Ilmu Sosial dan Manajemen STIAMI
Title: FENOMENA FIDGET SPINNER Ditinjau Dari Sudut Pandang Konsumerisme dan Kultivasi Media Dengan Pendekatan Analisis Konten
Description:
The development of technology and information ultimately makes the flow of information exist in the absence of space and time or it is known as globalization.
Information flow is spread easily and everyone can access any information without limitations.
That phenomenon ultimately creates new models, trends, or new products to meet the growing needs of society.
Trends or models that are developed in society through social media make consumers view advertisement easily as well as make them consumptive.
One example of a consumptive culture is the presence of a spinner fidget toy.
Fidget has been developing and getting great attention through the growing number of enthusiasts, and it is considered as a solution that can answer the needs of autism consumers.
In addition, the development of spinner fidget toys is supported by the pattern of dissemination through social media that indirectly raises the buyer's interest in spinner fidget.
Spinner fidget toy is only one of the few cases on how the purchasing power of society is limited to pleasure, and overriding the useful value of purchased goods.
The unconscious community has the potential to become consumptive, and it affects mental development of the consumer level, and reduces the productivity of society.
The purpose of this study is to analyze how the phenomenon of fidget spinner is viewed from the point of consumerism view and media cultivation with content analysis approach.
Related Results
FAKTOR-FAKTOR YANG MEMPENGARUHI MORTALITAS PADA PASIEN DENGAN FRAKTUR COSTA: Literature Review
FAKTOR-FAKTOR YANG MEMPENGARUHI MORTALITAS PADA PASIEN DENGAN FRAKTUR COSTA: Literature Review
FAKTOR-FAKTOR YANG MEMPENGARUHI MORTALITAS PADA PASIEN DENGAN FRAKTUR COSTA: Literature Review Anna Tri Wahyuni1), Masfuri2), Liya Arista3)1,2,3 Fakultas Ilmu Keperawatan Univers...
Hoaks Kategori Satire Sebagai Cyberbullying dalam Hoaks Isu Politik
Hoaks Kategori Satire Sebagai Cyberbullying dalam Hoaks Isu Politik
Cyberbullying atau perundungan di dunia digital merupakan kekerasan atau penindasan melalui perangkat yang terhubung ke media cyber. Cyberbullying dapat berupa tindakan menyebarkan...
Tinjauan sistematik Hubungan Quadriceps Angle (Q-Angle) Dan Tibiofemoral Angle Terhadap Keluhan Knee Pain
Tinjauan sistematik Hubungan Quadriceps Angle (Q-Angle) Dan Tibiofemoral Angle Terhadap Keluhan Knee Pain
Latar belakang: Sudut tekanan otot quadriceps ditunjukkan oleh sudut Q, yaitu sudut yang terbentuk antara otot quadriceps dan tendon patela. Permukaan cembung kondilus femoralis da...
PEMANFAATAN TEKNOLOGI SPINNER UNTUK MENINGKATKAN KUALITAS PRODUK MAKANAN IMMAWATI CATERING
PEMANFAATAN TEKNOLOGI SPINNER UNTUK MENINGKATKAN KUALITAS PRODUK MAKANAN IMMAWATI CATERING
Saat ini, masyarakat membutuhkan tidak hanya gizi tetapi juga makanan yang sehat. Gorengan mengandung lemak jenuh yang berbahaya bagi tubuh, tetapi dapat dikurangi menggunakan mesi...
Simulation Analysis of Injection Moulding Process for Fidget Spinner
Simulation Analysis of Injection Moulding Process for Fidget Spinner
The injection moulding process is a widely adopted manufacturing method for producing parts using thermoplastic and thermosetting plastic materials. This investigation focuses on t...
PEMBUATAN PELAT PADUAN ALUMINIUM-MAGNESIUM DAN ANALISIS VARIASI KAMPUH LAS PADA PADUAN ALUMINIUM-MAGNESIUM AKIBAT BEBAN STATIK DENGAN MENGGUNAKAN SOFTWARE ANSYS WORKBENCH V 14.0
PEMBUATAN PELAT PADUAN ALUMINIUM-MAGNESIUM DAN ANALISIS VARIASI KAMPUH LAS PADA PADUAN ALUMINIUM-MAGNESIUM AKIBAT BEBAN STATIK DENGAN MENGGUNAKAN SOFTWARE ANSYS WORKBENCH V 14.0
Aluminium merupakan unsur yang paling banyak digunakan di bidang teknologi, khususnya bidang transportasi. Permasalahan seputar pemakaian bahan bakar dan pengurangan berat komponen...
KAJIAN INTERAKSI TANAH-BAMBU DITINJAU DARI PARAMETER KUAT GESER
KAJIAN INTERAKSI TANAH-BAMBU DITINJAU DARI PARAMETER KUAT GESER
Stabilitas lereng memerlukan perkuatan untuk meningkatkan kuat geser. Perkuatan dari material bambu dapat digunakan sebagai alternatif untuk mengganti peran geotekstil yang biasa d...

