Search engine for discovering works of Art, research articles, and books related to Art and Culture
ShareThis
Javascript must be enabled to continue!

Development of Mathematics Learning Activities Using Mathcitymap at Sindu Kusuma Edupark to Learn Contextual Problem-Solving

View through CrossRef
Contextual problem-solving abilities are very much needed in processes in the 21st-century era and can be done by providing meaningful experiences. This can also be called Outdoor Learning, namely involving students directly in the learning object. One application that can help learning outside the classroom is MathCityMap. This research raises the context of using ethnomathematics-based MathCityMap located at Sindu Kusuma Edupark. Sindu Kusuma Edupark is an educational tourist attraction located in Sleman, Yogyakarta. This research aims to develop students' contextual problem-solving abilities in mathematics learning using the MathCityMap application at the junior high school level. This research uses a type of development research called Research and Development (R&D). The method in this research refers to the 4D method which consists of 4 stages: definition, design, development, and dissemination. The results of this research are a series of learning activities using the MathCityMap application in the context of the Sindu Kusuma Edupark tourist attraction which colleagues have tested. The average assessment result is 80.5% with the feasible category. Based on these results, it was concluded that the MathCityMap activity developed by this researcher could be implemented in mathematics learning.
Title: Development of Mathematics Learning Activities Using Mathcitymap at Sindu Kusuma Edupark to Learn Contextual Problem-Solving
Description:
Contextual problem-solving abilities are very much needed in processes in the 21st-century era and can be done by providing meaningful experiences.
This can also be called Outdoor Learning, namely involving students directly in the learning object.
One application that can help learning outside the classroom is MathCityMap.
This research raises the context of using ethnomathematics-based MathCityMap located at Sindu Kusuma Edupark.
Sindu Kusuma Edupark is an educational tourist attraction located in Sleman, Yogyakarta.
This research aims to develop students' contextual problem-solving abilities in mathematics learning using the MathCityMap application at the junior high school level.
This research uses a type of development research called Research and Development (R&D).
The method in this research refers to the 4D method which consists of 4 stages: definition, design, development, and dissemination.
The results of this research are a series of learning activities using the MathCityMap application in the context of the Sindu Kusuma Edupark tourist attraction which colleagues have tested.
The average assessment result is 80.
5% with the feasible category.
Based on these results, it was concluded that the MathCityMap activity developed by this researcher could be implemented in mathematics learning.

Related Results

Reflections Of Zoltan P. Dienes On Mathematics Education
Reflections Of Zoltan P. Dienes On Mathematics Education
The name of Zoltan P. Dienes (1916- ) stands with those ofJean Piaget, Jerome Bruner, Edward Begle, and Robert Davis as legendary figures whose work left a lasting impression on th...
KAJIAN TEMA WISATA EDUKASI DI SINDU KUSUMA EDUPARK DARI PERSPEKTIF PEMASARAN PARIWISATA
KAJIAN TEMA WISATA EDUKASI DI SINDU KUSUMA EDUPARK DARI PERSPEKTIF PEMASARAN PARIWISATA
This article is intended to examine the effectiveness of educational themes in Sindu Kusuma Edupark Yogyakarta with mixed method approach (qualitative and quantitative). The result...
An Exploratory Study of Mathematics Anxiety in Caribbean Preservice Teachers
An Exploratory Study of Mathematics Anxiety in Caribbean Preservice Teachers
The Problem Correlational studies suggest that gender, attitudes to mathematics, mathematics performance, the number of college mathematics courses taken, and mathematics teacher ...
KAJIAN TEMA WISATA EDUKASI DI SINDU KUSUMA EDUPARK DARI PERSPEKTIF PEMASARAN PARIWISATA
KAJIAN TEMA WISATA EDUKASI DI SINDU KUSUMA EDUPARK DARI PERSPEKTIF PEMASARAN PARIWISATA
This article is intended to examine the effectiveness of educational themes in Sindu Kusuma Edupark Yogyakarta with mixed method approach (qualitative and quantitative). The result...
EFFECT OF BILINGUAL INSTRUCTIONAL METHOD IN THE ACADEMIC ACHIEVEMENT OF JUNIOR SECONDARY SCHOOL STUDENTS IN MATHEMATICS
EFFECT OF BILINGUAL INSTRUCTIONAL METHOD IN THE ACADEMIC ACHIEVEMENT OF JUNIOR SECONDARY SCHOOL STUDENTS IN MATHEMATICS
The importance of mathematics in the modern society is overwhelming. The importance of mathematics has long been recognized all over the world, and that is why all students are req...
Analisis Kebutuhan Modul Matematika untuk Meningkatkan Kemampuan Pemecahan Masalah Siswa SMP N 4 Batang
Analisis Kebutuhan Modul Matematika untuk Meningkatkan Kemampuan Pemecahan Masalah Siswa SMP N 4 Batang
Pemecahan masalah merupakan suatu usaha untuk menyelesaikan masalah matematika menggunakan pemahaman yang telah dimilikinya. Siswa yang mempunyai kemampuan pemecahan masalah rendah...

Back to Top