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Banter reframed
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Abstract
This article discusses banter by combining insights from previous work on pragmatics and discourse with recent
developments in figurative language use within Cognitive Linguistics. Drawing on an initial corpus of examples from TV series scripts,
this study connects observed usage patterns to prior conversational work on banter types. It then accounts for these patterns through an
examination of their pragmatic functions and of such cognitive operations as echoing and contrast, which cooperate with well-known discourse-oriented cognitive mechanisms like frameshifting and reframing. Banter is pragmatically defined in terms of pretended impoliteness and speaker’s pretended distancing from pre-established
assumptions in what has been termed second-order dissociation. This phenomenon is revisited here through the lens of cognitive
modeling, highlighting its role in humor creation and relational bonding. This characteristic is analytically related to the
previous usage patterns and their cognitive motivation. Finally, a distinction is introduced between
attribute-based
and
scenario-based
banter. The former is further subdivided, according to
communicative function, into
other-directed, self-directed, and mixed
banter. The latter involves mental
simulations of pretendedly disparaging humor, where participants either contribute to the simulation or try to outdo one another.
This classification improves on earlier taxonomies by grounding banter types in identifiable cognitive-pragmatic patterns,
offering a more systematic and explanatory account of the phenomenon.
Title: Banter reframed
Description:
Abstract
This article discusses banter by combining insights from previous work on pragmatics and discourse with recent
developments in figurative language use within Cognitive Linguistics.
Drawing on an initial corpus of examples from TV series scripts,
this study connects observed usage patterns to prior conversational work on banter types.
It then accounts for these patterns through an
examination of their pragmatic functions and of such cognitive operations as echoing and contrast, which cooperate with well-known discourse-oriented cognitive mechanisms like frameshifting and reframing.
Banter is pragmatically defined in terms of pretended impoliteness and speaker’s pretended distancing from pre-established
assumptions in what has been termed second-order dissociation.
This phenomenon is revisited here through the lens of cognitive
modeling, highlighting its role in humor creation and relational bonding.
This characteristic is analytically related to the
previous usage patterns and their cognitive motivation.
Finally, a distinction is introduced between
attribute-based
and
scenario-based
banter.
The former is further subdivided, according to
communicative function, into
other-directed, self-directed, and mixed
banter.
The latter involves mental
simulations of pretendedly disparaging humor, where participants either contribute to the simulation or try to outdo one another.
This classification improves on earlier taxonomies by grounding banter types in identifiable cognitive-pragmatic patterns,
offering a more systematic and explanatory account of the phenomenon.
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