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Estimation on Human Motion Posture using Improved Deep Reinforcement Learning

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<p>Estimating human motion posture can provide important data for intelligent monitoring systems, human-computer interaction, motion capture, and other fields. However, the traditional human motion posture estimation algorithm is difficult to achieve the goal of fast estimation of human motion posture. To address the problems of traditional algorithms, in the paper, we propose an estimation algorithm for human motion posture using improved deep reinforcement learning. First, the double deep Q network is constructed to improve the deep reinforcement learning algorithm. The improved deep reinforcement learning algorithm is used to locate the human motion posture coordinates and improve the effectiveness of bone point calibration. Second, the human motion posture analysis generative adversarial networks are constructed to realize the automatic recognition and analysis of human motion posture. Finally, using the preset human motion posture label, combined with the undirected graph model of the human, the human motion posture estimation is completed, and the precise estimation algorithm of the human motion posture is realized. Experiments are performed based on MPII Human Pose data set and HiEve data set. The results show that the proposed algorithm has higher positioning accuracy of joint nodes. The recognition effect of bone joint points is better, and the average is about 1.45%. The average posture accuracy is up to 98.2%, and the average joint point similarity is high. Therefore, it is proved that the proposed method has high application value in human-computer interaction, human motion capture and other fields.</p> <p>&nbsp;</p>
Title: Estimation on Human Motion Posture using Improved Deep Reinforcement Learning
Description:
<p>Estimating human motion posture can provide important data for intelligent monitoring systems, human-computer interaction, motion capture, and other fields.
However, the traditional human motion posture estimation algorithm is difficult to achieve the goal of fast estimation of human motion posture.
To address the problems of traditional algorithms, in the paper, we propose an estimation algorithm for human motion posture using improved deep reinforcement learning.
First, the double deep Q network is constructed to improve the deep reinforcement learning algorithm.
The improved deep reinforcement learning algorithm is used to locate the human motion posture coordinates and improve the effectiveness of bone point calibration.
Second, the human motion posture analysis generative adversarial networks are constructed to realize the automatic recognition and analysis of human motion posture.
Finally, using the preset human motion posture label, combined with the undirected graph model of the human, the human motion posture estimation is completed, and the precise estimation algorithm of the human motion posture is realized.
Experiments are performed based on MPII Human Pose data set and HiEve data set.
The results show that the proposed algorithm has higher positioning accuracy of joint nodes.
The recognition effect of bone joint points is better, and the average is about 1.
45%.
The average posture accuracy is up to 98.
2%, and the average joint point similarity is high.
Therefore, it is proved that the proposed method has high application value in human-computer interaction, human motion capture and other fields.
</p> <p>&nbsp;</p>.

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