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Didactic aspects of implementing Geogebra in teaching game theory with a focus on the analysis of games of dimension m×2 – O

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The paper presents an interdisciplinary approach to Game Theory within the STEAM education framework. Using GeoGebra,  games are analyzed visually and interactively, enabling a better understanding of the Nash equilibrium and decision-making processes.
Title: Didactic aspects of implementing Geogebra in teaching game theory with a focus on the analysis of games of dimension m×2 – O
Description:
The paper presents an interdisciplinary approach to Game Theory within the STEAM education framework.
Using GeoGebra,  games are analyzed visually and interactively, enabling a better understanding of the Nash equilibrium and decision-making processes.

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