Search engine for discovering works of Art, research articles, and books related to Art and Culture
ShareThis
Javascript must be enabled to continue!

Application of Weighted-Gaussian-Quadrature Methods to Convergence-Zone Phenomena

View through CrossRef
Weighted-Gaussian-quadrature methods are applied to convergence-zone range integrals without any severe caustic or multipath anomalies. Both flat and curved earth cases are examined. It is shown that in the convergence zone the curved-earth effects are of the same order of magnitude as the thermocline effects and should be included for a meaningful calculation. Weighted-Gaussian-quadrature methods are compared to contemporary methods that approximate the sound-velocity profile with a piecewise analytic segmented profile. Gaussian-quadrature methods avoid the class of anomalies that are due to discontinuous derivatives of some finite order at the junction of two segments of the approximated profile. Illustrative numerical examples are included.
Title: Application of Weighted-Gaussian-Quadrature Methods to Convergence-Zone Phenomena
Description:
Weighted-Gaussian-quadrature methods are applied to convergence-zone range integrals without any severe caustic or multipath anomalies.
Both flat and curved earth cases are examined.
It is shown that in the convergence zone the curved-earth effects are of the same order of magnitude as the thermocline effects and should be included for a meaningful calculation.
Weighted-Gaussian-quadrature methods are compared to contemporary methods that approximate the sound-velocity profile with a piecewise analytic segmented profile.
Gaussian-quadrature methods avoid the class of anomalies that are due to discontinuous derivatives of some finite order at the junction of two segments of the approximated profile.
Illustrative numerical examples are included.

Related Results

Odd version Mathieu-Gaussian beam based on Green function
Odd version Mathieu-Gaussian beam based on Green function
Like the theoretical pattern of non-diffracting Bessel beams, ideal non-diffracting Mathieu beams also carry infinite energy, but cannot be generated as a physically realizable ent...
Numerical evaluation for two-dimensional integral using higher order Gaussian quadrature
Numerical evaluation for two-dimensional integral using higher order Gaussian quadrature
Presented in this paper is a computational approach that uses higher order Gaussian quadrature to improve the accuracy of the evaluation of an integral. The transformation from ξη ...
Unbounded Star Convergence in Lattices
Unbounded Star Convergence in Lattices
Let L be a vector lattice, "(" x_α ") " be a L-valued net, and x∈L . If |x_α-x|∧u→┴o 0 for every u ∈〖 L〗_+ then it is said that the net "(" x_α ")" unbounded order converges ...
Everyday Life in the "Tourist Zone"
Everyday Life in the "Tourist Zone"
This article makes a case for the everyday while on tour and argues that the ability to continue with everyday routines and social relationships, while at the same time moving thro...
Abstract P4-01-06: Evaluation of 3D T2-weighted Breast MRI
Abstract P4-01-06: Evaluation of 3D T2-weighted Breast MRI
Abstract Background: Although the dynamic contrast enhanced (DCE) sequence has long been considered the most important sequence to characterize benign and malignant ...
Ice Crushing Global Ice Pressures and Contact Area Geometry
Ice Crushing Global Ice Pressures and Contact Area Geometry
The ice load predictors in present codes tend to be empirical. The empirical relationships are heavily influenced by data from relatively small areas and thickness ranges. One unce...
Optimizing LED spectrum fitting using double Gaussian functions
Optimizing LED spectrum fitting using double Gaussian functions
In order to minimize errors during the LED spectrum fitting process and achieve a closer match between the fitted spectrum and the target spectrum, a method employing double Gaussi...
MiniGS: Efficient 3D Gaussian Splatting With Full Factors Weighted Pruning For Scene Representation
MiniGS: Efficient 3D Gaussian Splatting With Full Factors Weighted Pruning For Scene Representation
Abstract 3D Gaussian Splatting has recently emerged as a novel 3D representation method, gaining recognition for its exceptional rendering speed and visual fidelity. Howeve...

Back to Top