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Virtual reality and physical rehabilitation: a new toy or a new research and rehabilitation tool?

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AbstractVirtual reality (VR) technology is rapidly becoming a popular application for physical rehabilitation and motor control research. But questions remain about whether this technology really extends our ability to influence the nervous system or whether moving within a virtual environment just motivates the individual to perform. I served as guest editor of this month's issue of the Journal of NeuroEngineering and Rehabilitation (JNER) for a group of papers on augmented and virtual reality in rehabilitation. These papers demonstrate a variety of approaches taken for applying VR technology to physical rehabilitation. The papers by Kenyon et al. and Sparto et al. address critical questions about how this technology can be applied to physical rehabilitation and research. The papers by Sveistrup and Viau et al. explore whether action within a virtual environment is equivalent to motor performance within the physical environment. Finally, papers by Riva et al. and Weiss et al. discuss the important characteristics of a virtual environment that will be most effective for obtaining changes in the motor system.
Title: Virtual reality and physical rehabilitation: a new toy or a new research and rehabilitation tool?
Description:
AbstractVirtual reality (VR) technology is rapidly becoming a popular application for physical rehabilitation and motor control research.
But questions remain about whether this technology really extends our ability to influence the nervous system or whether moving within a virtual environment just motivates the individual to perform.
I served as guest editor of this month's issue of the Journal of NeuroEngineering and Rehabilitation (JNER) for a group of papers on augmented and virtual reality in rehabilitation.
These papers demonstrate a variety of approaches taken for applying VR technology to physical rehabilitation.
The papers by Kenyon et al.
and Sparto et al.
address critical questions about how this technology can be applied to physical rehabilitation and research.
The papers by Sveistrup and Viau et al.
explore whether action within a virtual environment is equivalent to motor performance within the physical environment.
Finally, papers by Riva et al.
and Weiss et al.
discuss the important characteristics of a virtual environment that will be most effective for obtaining changes in the motor system.

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