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Shooting Simulator «Inhibitor»: Mathematical Support of Shot Special Effects

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The algorithms for preparing shooters to perform an exercise, conducting its course with real-time informing, as well as the implementation of mathematical support of shot special effects (sounds, tracers, explosions, hits, and misses) for the optical-electronic shooting simulator 'Inhibitor' developed at Institute of Mechanics UdmFRC UB RAS and at facilities of Computer Department of Kalashnikov ISTU jointly with JSC «Kalashnikov» Concern» are described. A tactical and technical task is given for the visual and sound effects of a shot, such as tracers, grenade ruptures, misses, return fire, and controlled flight of PTURS. In addition, the manager must monitor the weapon simulator sensors during the preparation of the exercise (magazine, fire switch, cartridge inside the barrel and sight readings) and conduct the course of the exercise with real-time viewing of both targets and shots and altering the ammunition number and type (all ammunition can be made tracer ones). The arrows are selected from the department database for convenience. Viewing shooting errors and aiming along with hit points allows correction of trainees’ actions by means of commands and quick display service information for trainee independent classes on the projection screen. The study the factors affecting ballistic dispersion was carried out and the recommendations for its modeling were formulated. The literature review confirms the potential of further research and development of electronic rifle simulators via improvement of computational tools and the development of software libraries in order to increase the accuracy of shot process simulation and flexible display adjustment of current training exercise results. It is necessary to expand realistic opportunities of shot special effects and reduce the cost constantly, which means to increase the competitiveness of electronic shooting simulators.
Title: Shooting Simulator «Inhibitor»: Mathematical Support of Shot Special Effects
Description:
The algorithms for preparing shooters to perform an exercise, conducting its course with real-time informing, as well as the implementation of mathematical support of shot special effects (sounds, tracers, explosions, hits, and misses) for the optical-electronic shooting simulator 'Inhibitor' developed at Institute of Mechanics UdmFRC UB RAS and at facilities of Computer Department of Kalashnikov ISTU jointly with JSC «Kalashnikov» Concern» are described.
A tactical and technical task is given for the visual and sound effects of a shot, such as tracers, grenade ruptures, misses, return fire, and controlled flight of PTURS.
In addition, the manager must monitor the weapon simulator sensors during the preparation of the exercise (magazine, fire switch, cartridge inside the barrel and sight readings) and conduct the course of the exercise with real-time viewing of both targets and shots and altering the ammunition number and type (all ammunition can be made tracer ones).
The arrows are selected from the department database for convenience.
Viewing shooting errors and aiming along with hit points allows correction of trainees’ actions by means of commands and quick display service information for trainee independent classes on the projection screen.
The study the factors affecting ballistic dispersion was carried out and the recommendations for its modeling were formulated.
The literature review confirms the potential of further research and development of electronic rifle simulators via improvement of computational tools and the development of software libraries in order to increase the accuracy of shot process simulation and flexible display adjustment of current training exercise results.
It is necessary to expand realistic opportunities of shot special effects and reduce the cost constantly, which means to increase the competitiveness of electronic shooting simulators.

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