Search engine for discovering works of Art, research articles, and books related to Art and Culture
ShareThis
Javascript must be enabled to continue!

Neural based RSPN multi-agent strategy for biped motion control

View through CrossRef
In this paper fhe problem of motion control of a biped is considered. We develop a new method based on multi-agent associated Neural AIGLS (On-line Augmented Integration of Gradient and Last Sguare method) – RSPN (Recursive Stochastic Petri Nets) strategy. This method deals with organization and coordination aspects in an intelligent modeling of human motion. We propose a cooperative multi-agent model. Based on this model, we develop a control kernel named IMCOK (Intelligent Motion COntrol Kernel) which consists of a controller, a coordinator and an executor of different cycles of the motion of the biped. When walking, IMCOK receives messages and sends offers. A Decision Making of Actions (DMA) is developed at the supervisor level. The articulator agents partially planify the motion of the associated non-articulator agents. The system is hybrid and distributed functionally. The learning of the biped is performed using an On-line Augmented Integration of Gradient and Last Sguare Neural Networks based algorithm. In the conflictual situations of sending or receiving messages by the managers of MABS we apply a new strategy: Recursive Stochastic Petri Nets (RSPN). This module is fundamental in the On-line information processing between agents. It allows particularly the Recursive strategy concept. Cognitive agents communicate with reactive (non-articulator) agents in order to generate the motion.
Cambridge University Press (CUP)
Title: Neural based RSPN multi-agent strategy for biped motion control
Description:
In this paper fhe problem of motion control of a biped is considered.
We develop a new method based on multi-agent associated Neural AIGLS (On-line Augmented Integration of Gradient and Last Sguare method) – RSPN (Recursive Stochastic Petri Nets) strategy.
This method deals with organization and coordination aspects in an intelligent modeling of human motion.
We propose a cooperative multi-agent model.
Based on this model, we develop a control kernel named IMCOK (Intelligent Motion COntrol Kernel) which consists of a controller, a coordinator and an executor of different cycles of the motion of the biped.
When walking, IMCOK receives messages and sends offers.
A Decision Making of Actions (DMA) is developed at the supervisor level.
The articulator agents partially planify the motion of the associated non-articulator agents.
The system is hybrid and distributed functionally.
The learning of the biped is performed using an On-line Augmented Integration of Gradient and Last Sguare Neural Networks based algorithm.
In the conflictual situations of sending or receiving messages by the managers of MABS we apply a new strategy: Recursive Stochastic Petri Nets (RSPN).
This module is fundamental in the On-line information processing between agents.
It allows particularly the Recursive strategy concept.
Cognitive agents communicate with reactive (non-articulator) agents in order to generate the motion.

Related Results

Periodic motion patterns and walking efficiency in a fully actuated biped model
Periodic motion patterns and walking efficiency in a fully actuated biped model
Abstract To ensure stable motion of the biped robot on horizontal ground, a fully actuated walking dynamics model is employed, incorporating heel impulse thrust on t...
Adaptive fractional PID control of biped robots with time-delayed feedback
Adaptive fractional PID control of biped robots with time-delayed feedback
This paper presents the application of Fractional Order Time- Delay adaptive neural networks to the trajectory tracking for chaos synchronization between Fractional Order delayed p...
APPLICATION OF INTELLIGENT MULTIAGENT APPROACH TO LYME DISEASE SIMULATION
APPLICATION OF INTELLIGENT MULTIAGENT APPROACH TO LYME DISEASE SIMULATION
ObjectiveThe objective of this research is to develop the model for calculating the forecast of the Lyme disease dynamics what will help to take effective preventive and control me...
Optimal control for hover pendulum motion of unmanned helicopter
Optimal control for hover pendulum motion of unmanned helicopter
Purpose During the authors’ practical experiments about designing hover controller for unmanned helicopter, they find pendulum motion exists, thus destroying their expected control...
A Multi-Agent Centralized Strategy Gradient Reinforcement Learning Algorithm Based on State Transition
A Multi-Agent Centralized Strategy Gradient Reinforcement Learning Algorithm Based on State Transition
The prevalent utilization of deterministic strategy algorithms in Multi-Agent Deep Reinforcement Learning (MADRL) for collaborative tasks has posed a significant challenge in achie...
Automation of aeronautical information processing based on multi-agent technologies
Automation of aeronautical information processing based on multi-agent technologies
Progress in the development of computer engineering provides an opportunity to address a wider variety of challenges using computer software systems. The task of automatic aeronaut...
Categorizing Motion: Story-Based Categorizations
Categorizing Motion: Story-Based Categorizations
Our most primary goal is to provide a motion categorization for moving entities. A motion categorization that is related to how humans categorize motion, i.e., that is cognitive ...

Back to Top