Search engine for discovering works of Art, research articles, and books related to Art and Culture
ShareThis
Javascript must be enabled to continue!

Stalker: Sculpting in Time

View through CrossRef
<p><b>In his 1979 film Stalker, Russian filmmaker Andrei Tarkovsky challenges normative notions of space and temporality. He refers to this as “sculpting in time”, arguing that a filmmaker—like a sculptor—redacts, excavates and curates material to reveal a final product. In relation to architecture, time is typically considered as the linear trajectory of continued existence, and temporality is the perception of experienced time by an individual. Tarkovsky, however, proposes that ‘polyscreen’ cinema - showing multiple perspectives of the same scene simultaneously on several screens - provides a filmic opportunity for experiencing multiple temporal realities all at once.</b></p> <p>The way we look at architecture is typically through a single temporal and spatial lens, which by default masks the multiplicity of temporal conditions that an architecture may represent and a visitor to architecture may experience.</p> <p>This thesis examines how speculative architecture can challenge architecture’s normative notions of space and temporality and simultaneously engender a multiplicity of temporal conditions. Using Tarkovsky’s film Stalker as a generative framework for an allegorical architectural proposition, the principle aim of this design-led research investigation is to investigate ways in which architecture can challenge normative notions of space and temporality by “sculpting in time”. Building upon and translating Tarkovsky’s filmic methods to architectural experiment, the principal research objectives are 1) to explore how excavation can redefine place identity through spatial and temporal relationships; 2) to explore how redaction can simultaneously establish multiple spatial and temporal conditions; and 3) to explore how curation can be used to re-present the allegorical implications of multiple spatial and temporal conditions.</p>
Victoria University of Wellington Library
Title: Stalker: Sculpting in Time
Description:
<p><b>In his 1979 film Stalker, Russian filmmaker Andrei Tarkovsky challenges normative notions of space and temporality.
He refers to this as “sculpting in time”, arguing that a filmmaker—like a sculptor—redacts, excavates and curates material to reveal a final product.
In relation to architecture, time is typically considered as the linear trajectory of continued existence, and temporality is the perception of experienced time by an individual.
Tarkovsky, however, proposes that ‘polyscreen’ cinema - showing multiple perspectives of the same scene simultaneously on several screens - provides a filmic opportunity for experiencing multiple temporal realities all at once.
</b></p> <p>The way we look at architecture is typically through a single temporal and spatial lens, which by default masks the multiplicity of temporal conditions that an architecture may represent and a visitor to architecture may experience.
</p> <p>This thesis examines how speculative architecture can challenge architecture’s normative notions of space and temporality and simultaneously engender a multiplicity of temporal conditions.
Using Tarkovsky’s film Stalker as a generative framework for an allegorical architectural proposition, the principle aim of this design-led research investigation is to investigate ways in which architecture can challenge normative notions of space and temporality by “sculpting in time”.
Building upon and translating Tarkovsky’s filmic methods to architectural experiment, the principal research objectives are 1) to explore how excavation can redefine place identity through spatial and temporal relationships; 2) to explore how redaction can simultaneously establish multiple spatial and temporal conditions; and 3) to explore how curation can be used to re-present the allegorical implications of multiple spatial and temporal conditions.
</p>.

Related Results

The Aesthetics of Stalker
The Aesthetics of Stalker
This chapter examines the elements of cinema and how Tarkovsky carefully approaches them. In turn, color, composition, meaning, silence, and sound are investigated as presented in ...
Stalker
Stalker
This book examines Andrei Tarkovsky’s film Stalker, one of the most powerful science-fiction films ever made, with the goal of unraveling the film’s many intricacies, from its diff...
Afterword
Afterword
The conclusion revisits the return of the protagonists of Stalker to the bar from the beginning of the film and utilizes this examination to conclude the analysis of the book. The ...
Pliancy and Weakness (Character Examinations)
Pliancy and Weakness (Character Examinations)
This chapter is an in-depth analysis on each of the individual characters in the film Stalker and their relations with one another and the plot. This includes an elongated comparis...
Entrevista a Francesco Careri
Entrevista a Francesco Careri
Francesco Careri es profesor de Urbanismo en el Dipartimento di Architettura de la Università degli Studi Roma Tre. Su libro Walkscapes, editado con Gustavo Gili en 2002, supuso un...
The Poetics of Stalker (Poetic Cinema)
The Poetics of Stalker (Poetic Cinema)
This chapter examines the film’s classification as ‘poetic cinema’, defining that term in comparison to other films within that genre--notably Sergei Parajanov’s cinema, and juxtap...
TIME GARDENS, TIME FIGURES, AND TIME REGIMES
TIME GARDENS, TIME FIGURES, AND TIME REGIMES
ABSTRACTIn Zeitgärten: Zeitfiguren in der Geschichte der Neuzeit, Lucian Hölscher distinguishes between an embodied time and an empty time. Simply put, an embodied time includes hi...
“Excused from time”: Time and Consciousness in John Wray’s The Lost Time Accidents and Adam Roberts’s The Thing Itself
“Excused from time”: Time and Consciousness in John Wray’s The Lost Time Accidents and Adam Roberts’s The Thing Itself
ABSTRACT Western culture tends to separate the notion of phenomenological time (subjective time experienced in individual consciousness) from cosmological time (obje...

Back to Top