Javascript must be enabled to continue!
Interview with Gabrielle Weinman at Team One
View through CrossRef
Gabrielle Weinman is the Creative Director of Interactive & Relationship Marketing for Team One in Los Angeles. She oversees all aspects of the creative work in both departments, integrating it with traditional advertising. Her biggest client is Lexus automobiles, and other clients have included Ritz Carlton Hotels, Flexjet, MTV, Air New Zealand, Infonet and Heal the Bay. Since technology constantly evolves and changes, her background in design, branding and traditional advertising gives her a distinct advantage. After working at Keith Bright & Associates and Hill Holiday, Gabrielle started as a Senior Art Director at Team One in 1992. In 1995, she agreed to spearhead the development of an interactive group at the strong protest of her headhunter who said she would never work in advertising again. Twelve years later, Gabrielle currently manages a staff of over 25 employees and a department that has won numerous awards including Cannes Cyber Lions, Clios and One Show pencils. In the video interview, you will hear Gabrielle's answers to the following questions:
1. What is the project that you are working on at the AFI Digital Content Lab?
2. What is the greatest innovation that you have brought to the project?
3. What is your experience working with the AFI Digital Content Lab?
4. What suggestions do you have that would make the Digital Content Lab more innovative, useful, and rewarding?
5. What do you think about the future of new media?
6. What are the major challenges in Interactive TV?
7. What are some of the Interactive TV projects that you are working on?
8. Do you find it difficult to design good user interface for Interactive TV?
9. How do you see the future of Interactive TV?
10. If you can do whatever you want, what would you do?
Association for Computing Machinery (ACM)
Title: Interview with Gabrielle Weinman at Team One
Description:
Gabrielle Weinman is the Creative Director of Interactive & Relationship Marketing for Team One in Los Angeles.
She oversees all aspects of the creative work in both departments, integrating it with traditional advertising.
Her biggest client is Lexus automobiles, and other clients have included Ritz Carlton Hotels, Flexjet, MTV, Air New Zealand, Infonet and Heal the Bay.
Since technology constantly evolves and changes, her background in design, branding and traditional advertising gives her a distinct advantage.
After working at Keith Bright & Associates and Hill Holiday, Gabrielle started as a Senior Art Director at Team One in 1992.
In 1995, she agreed to spearhead the development of an interactive group at the strong protest of her headhunter who said she would never work in advertising again.
Twelve years later, Gabrielle currently manages a staff of over 25 employees and a department that has won numerous awards including Cannes Cyber Lions, Clios and One Show pencils.
In the video interview, you will hear Gabrielle's answers to the following questions:
1.
What is the project that you are working on at the AFI Digital Content Lab?
2.
What is the greatest innovation that you have brought to the project?
3.
What is your experience working with the AFI Digital Content Lab?
4.
What suggestions do you have that would make the Digital Content Lab more innovative, useful, and rewarding?
5.
What do you think about the future of new media?
6.
What are the major challenges in Interactive TV?
7.
What are some of the Interactive TV projects that you are working on?
8.
Do you find it difficult to design good user interface for Interactive TV?
9.
How do you see the future of Interactive TV?
10.
If you can do whatever you want, what would you do?.
Related Results
Team Monitoring, Does it Matter for Team Performance? Moderating role of Team Monitoring on Team Psychological Safety and Team Learning
Team Monitoring, Does it Matter for Team Performance? Moderating role of Team Monitoring on Team Psychological Safety and Team Learning
Introduction: The use of work teams is a strategy that allows organizations to move faster and more proactively. Team performance is an interesting issue that needs to be studied m...
Evaluating the Science to Inform the Physical Activity Guidelines for Americans Midcourse Report
Evaluating the Science to Inform the Physical Activity Guidelines for Americans Midcourse Report
Abstract
The Physical Activity Guidelines for Americans (Guidelines) advises older adults to be as active as possible. Yet, despite the well documented benefits of physical a...
Team reflections, team mental models and team performance over time
Team reflections, team mental models and team performance over time
Purpose
Although previous research proved positive impacts of team reflection on team outcomes, especially team performance and innovation, there are only a few insights in to whic...
Emergence of team engagement under time pressure: role of team leader and team climate
Emergence of team engagement under time pressure: role of team leader and team climate
PurposeThis paper aims to identify the determinants of team engagement emerging as a collective team-level phenomenon under time pressure context. The paper particularly explores h...
Team Processes
Team Processes
Team processes refer to the actions team members take to combine their individual resources, knowledge, and skill to resolve their task demands and achieve collective goals. These ...
Towards Team Engagement Through Team Empowerment: Moderating Roles of Team Reflexivity and Team Orientation
Towards Team Engagement Through Team Empowerment: Moderating Roles of Team Reflexivity and Team Orientation
The article investigates the role of team empowerment in enhancing team engagement by collecting data from 33 teams comprising of 330 individuals from IT/IT-enabled services (ITES)...
PENGARUH INOVASI TIM TERHADAP KINERJA TIM DENGAN BUDAYA TIM SEBAGAI VARIABEL MODERASI DI KOPINKRA SATYA BHAWANA KASONGAN, KABUPATEN BANTUL
PENGARUH INOVASI TIM TERHADAP KINERJA TIM DENGAN BUDAYA TIM SEBAGAI VARIABEL MODERASI DI KOPINKRA SATYA BHAWANA KASONGAN, KABUPATEN BANTUL
ormance in ceramic potter teams and analyze the influence of team culture as a moderating variable in relation to team innovation on team performance in Cooperative Industrial Cera...
Effects of team-based quality improvement learning on two teams providing dementia care
Effects of team-based quality improvement learning on two teams providing dementia care
Objective
To determine the effects of a structured team-based learning approach to quality improvement (QI) on the performance 12 months later of two teams caring...

