Search engine for discovering works of Art, research articles, and books related to Art and Culture
ShareThis
Javascript must be enabled to continue!

Octahedral Creativity Framework

View through CrossRef
Abstract Currently, Rhodes’ 4p framework of creativity is the most widely accepted framework to understand creativity. In spite of this, there are many new theories focused on some facets of creativity that shape a fragmented puzzle with pieces that overlap and intertwine in a very complex way. The absence of an integrating framework adapted to the incursion of new theories prevents us from achieving that global vision of a finished puzzle, where each theory fits perfectly. The Octahedral Creativity Framework (OCF) fills this gap. It is built on Hermagoras´ framework of seven circumstances (who, in what way, what, where, when, why, and by what means) and 26 current frameworks and theories of creativity, including Rhodes’ 4P creativity framework (Person-who, Process-How, Product-what and Press-where/when). It is shaped as an octahedron, where the six main dimensions are placed on their vertices: Person, Product, Process, Environment, Motive, and Means. Factors derived from dimension interaction are located on its corresponding edges and faces. This research shows graphically how 26 of the main creativity frameworks and theories integrate their dimensions and factors in the OCF. The OCF provides a better understanding of the construct of creativity. This global integrative framework opens new research paths based on certain factors and their interaction with other close elements. The gain in knowledge also suggests pragmatic consequences in the lines of evaluating and teaching creativity not only to enhance economic development but to enhance our personal well-being.
Title: Octahedral Creativity Framework
Description:
Abstract Currently, Rhodes’ 4p framework of creativity is the most widely accepted framework to understand creativity.
In spite of this, there are many new theories focused on some facets of creativity that shape a fragmented puzzle with pieces that overlap and intertwine in a very complex way.
The absence of an integrating framework adapted to the incursion of new theories prevents us from achieving that global vision of a finished puzzle, where each theory fits perfectly.
The Octahedral Creativity Framework (OCF) fills this gap.
It is built on Hermagoras´ framework of seven circumstances (who, in what way, what, where, when, why, and by what means) and 26 current frameworks and theories of creativity, including Rhodes’ 4P creativity framework (Person-who, Process-How, Product-what and Press-where/when).
It is shaped as an octahedron, where the six main dimensions are placed on their vertices: Person, Product, Process, Environment, Motive, and Means.
Factors derived from dimension interaction are located on its corresponding edges and faces.
This research shows graphically how 26 of the main creativity frameworks and theories integrate their dimensions and factors in the OCF.
The OCF provides a better understanding of the construct of creativity.
This global integrative framework opens new research paths based on certain factors and their interaction with other close elements.
The gain in knowledge also suggests pragmatic consequences in the lines of evaluating and teaching creativity not only to enhance economic development but to enhance our personal well-being.

Related Results

Automating creativity assessment with SemDis: An open platform for computing semantic distance
Automating creativity assessment with SemDis: An open platform for computing semantic distance
AbstractCreativity research requires assessing the quality of ideas and products. In practice, conducting creativity research often involves asking several human raters to judge pa...
The Big Question in Creativity Research: The Transcendental Source of Creativity
The Big Question in Creativity Research: The Transcendental Source of Creativity
Abstract In this commentary, I raise an etiological question, which has been virtually excluded from the horizon of contemporary scholarship. In spite of a long hist...
Knowing Creativity. Commentary on Glăveanu, V. (2014). The Psychology of Creativity: A Critical Reading
Knowing Creativity. Commentary on Glăveanu, V. (2014). The Psychology of Creativity: A Critical Reading
Abstract In this commentary an indispensable aspect of creativity, knowing creativity, is articulated as a response to Glăveanu’s (2014) inquiry into advancement of ...
Divergent semantic integration (DSI): Extracting creativity from narratives with distributional semantic modeling
Divergent semantic integration (DSI): Extracting creativity from narratives with distributional semantic modeling
AbstractWe developed a novel conceptualization of one component of creativity in narratives by integrating creativity theory and distributional semantics theory. We termed the new ...
Creativity as the Act of Transcending Oneself and the World: from Creativity to Transcendence
Creativity as the Act of Transcending Oneself and the World: from Creativity to Transcendence
Abstract The text aims to present how creativity and creative behaviours, understood as an act of transcending oneself and the world, can positively influence the fi...
Evaluating Digital Games for Competitive Music Composition
Evaluating Digital Games for Competitive Music Composition
Digital games are a fertile ground for exploring novel computer music applications. While the lineage of game-based compositional praxis long precedes the advent of digital compute...
A framework for managing conceptual design process
A framework for managing conceptual design process
Addressing the conceptual design stage as a significant part of design management, this article introduces a framework for concept generation and development in architectural desig...
Mapping Adolescents’ Everyday Creativity
Mapping Adolescents’ Everyday Creativity
Abstract Spontaneous creative activity among adolescents has been overlooked in creativity literature. This article overviews everyday creativity in adolescence, wit...

Back to Top