Search engine for discovering works of Art, research articles, and books related to Art and Culture
ShareThis
Javascript must be enabled to continue!

Rocket Jump Mechanics for Side Scrolling Platform Games

View through CrossRef
This chapter uses the Mechanics, Dynamics and Aesthetics (MDA) framework as a practical guide to incorporate the Rocket Jump mechanic in a side-scrolling platform game. The authors systematically approach the design problem by encoding physically based rules for Rocket propulsion (Mechanics), and then creating appropriate obstacles to construct progressively difficult levels (Dynamics). A comparison is then made to the Rocket Jump with the Conventional Jump with a subjective questionnaire on game difficulty (Aesthetics) using the NASA TLX template. Participants report that they find the rocket jump mechanic more mentally demanding, and thus better immersed in the game. Game-play data is also evaluated to analyze performance differences between the two mechanics modes and find that there is negligible difference. This proves that the Rocket Jump implementation is balanced and quite compatible with conventional platform games. This article aims to provide useful insights and information for the construction of challenging levels with Rocket Jump.
Title: Rocket Jump Mechanics for Side Scrolling Platform Games
Description:
This chapter uses the Mechanics, Dynamics and Aesthetics (MDA) framework as a practical guide to incorporate the Rocket Jump mechanic in a side-scrolling platform game.
The authors systematically approach the design problem by encoding physically based rules for Rocket propulsion (Mechanics), and then creating appropriate obstacles to construct progressively difficult levels (Dynamics).
A comparison is then made to the Rocket Jump with the Conventional Jump with a subjective questionnaire on game difficulty (Aesthetics) using the NASA TLX template.
Participants report that they find the rocket jump mechanic more mentally demanding, and thus better immersed in the game.
Game-play data is also evaluated to analyze performance differences between the two mechanics modes and find that there is negligible difference.
This proves that the Rocket Jump implementation is balanced and quite compatible with conventional platform games.
This article aims to provide useful insights and information for the construction of challenging levels with Rocket Jump.

Related Results

The validity and reliability of the “My Jump App” for measuring jump height of the elderly
The validity and reliability of the “My Jump App” for measuring jump height of the elderly
Background The ability to jump has been related to muscle strength and power, speed and amplitude of the lower limbs movements, and specifically for the elderly, the vertical jump ...
Relative Net Vertical Impulse Determines Jumping Performance
Relative Net Vertical Impulse Determines Jumping Performance
The purpose of this investigation was to determine the relationship between relative net vertical impulse and jump height in a countermovement jump and static jump performed to var...
Schule und Spiel – mehr als reine Wissensvermittlung
Schule und Spiel – mehr als reine Wissensvermittlung
Die öffentliche Schule Quest to learn in New York City ist eine Modell-Schule, die in ihren Lehrmethoden auf spielbasiertes Lernen, Game Design und den Game Design Prozess setzt. I...
Ankle Orthosis-induced Decrease in Repetitive Rebound Jump Height: Relationship With Restriction in Sagittal Ankle Range of Motion
Ankle Orthosis-induced Decrease in Repetitive Rebound Jump Height: Relationship With Restriction in Sagittal Ankle Range of Motion
Abstract Background: Ankle orthotics decreases the maximal vertical jump height. It is essential to maximize jump height and minimize ground contact time during athletic pe...
Playing Pregnancy: The Ludification and Gamification of Expectant Motherhood in Smartphone Apps
Playing Pregnancy: The Ludification and Gamification of Expectant Motherhood in Smartphone Apps
IntroductionLike other forms of embodiment, pregnancy has increasingly become subject to representation and interpretation via digital technologies. Pregnancy and the unborn entity...
AGREEEMENT BETWEEN MEASUREMENT OF JUMP HEIGHT IN DIFFERENT VERTICAL JUMP TESTS EXECUTED BY YOUNG FOOTBALL PLAYERS
AGREEEMENT BETWEEN MEASUREMENT OF JUMP HEIGHT IN DIFFERENT VERTICAL JUMP TESTS EXECUTED BY YOUNG FOOTBALL PLAYERS
Football is an intermittent sport with a great number of short and explosive actions. These characteristics of the game require a good level of anaerobic power. The main field test...
Research and Performance Optimization of Jump-Takeoff in Autogyros
Research and Performance Optimization of Jump-Takeoff in Autogyros
The main focus of this article is on the jump-takeoff method for autogyros. On the basis of a high-confidence autogyro model, we design a jump-takeoff simulation experiment to stud...
Optimal Leg Height of Landing Legs to Reduce Risk of ‎Damage from Regolith Ejecta by Retrorocket Exhausts
Optimal Leg Height of Landing Legs to Reduce Risk of ‎Damage from Regolith Ejecta by Retrorocket Exhausts
Over the past decade, there has been a rapid increase in rocket launches. 2022 was a record-breaking year for the ‎aerospace ‎industry, with 180 successful rocket launches into orb...

Back to Top