Search engine for discovering works of Art, research articles, and books related to Art and Culture
ShareThis
Javascript must be enabled to continue!

From virtual teams to virtuality in teams

View through CrossRef
In this article we propose to go beyond the dichotomy of virtual vs collocated teams to look instead at virtuality in teams. In so doing, we argue that technology-mediated interactions do not substitute but rather complement face-to-face interactions.We adopt a definition of virtuality in teams based on discontinuities and pursue an understanding of their dynamics in an in-depth case study of an inter-organizational virtual centre of excellence.The findings present evidence suggesting the formation of ‘virtual continuities’ that mitigate the effects that create discontinuities. This, we argue, enriches our understanding of the complex dynamics of virtuality. The theoretical implications are discussed.
Title: From virtual teams to virtuality in teams
Description:
In this article we propose to go beyond the dichotomy of virtual vs collocated teams to look instead at virtuality in teams.
In so doing, we argue that technology-mediated interactions do not substitute but rather complement face-to-face interactions.
We adopt a definition of virtuality in teams based on discontinuities and pursue an understanding of their dynamics in an in-depth case study of an inter-organizational virtual centre of excellence.
The findings present evidence suggesting the formation of ‘virtual continuities’ that mitigate the effects that create discontinuities.
This, we argue, enriches our understanding of the complex dynamics of virtuality.
The theoretical implications are discussed.

Related Results

Water, water everywhere but not a drop to drink: The false promise of virtual water
Water, water everywhere but not a drop to drink: The false promise of virtual water
The concept of “virtual water,” which represents the volume of water needed to produce a particular quantity of agricultural commodity, has become popular among international water...
Non-metric digital reconstruction of Roman mosaics excavated in the city of Ravenna (Italy)
Non-metric digital reconstruction of Roman mosaics excavated in the city of Ravenna (Italy)
<p>During the excavations carried out in summer 2011 in Piazza Anita Garibaldi in Ravenna, during construction of the new underground  waste  containers,  five  rooms  decora...
Relive the Virtual: an Analysis of Unplugged Performance Installations
Relive the Virtual: an Analysis of Unplugged Performance Installations
Can retro media make us relive the virtual from digital media? Following McLuhan's thesis that the proper characteristics of a medium are revealed through remediation, it could wel...
Realtime audiovisual rendering and contemporary audiovisual art
Realtime audiovisual rendering and contemporary audiovisual art
Visual rendering is the process of creating synthetic images of digital models. The modelling of sound synthesis and propagation in a virtual space is called sound rendering. In ...
An art installation in action: Prototyping a virtual embodiment generator for the prevention of intrusive technology
An art installation in action: Prototyping a virtual embodiment generator for the prevention of intrusive technology
By engaging with network technologies on computers and digital devices, equipped with sensors such as cameras, we are part of the telematic society that can connect with people in ...
Quantification and Substitution: The Abstract Space of Virtual Cinematography
Quantification and Substitution: The Abstract Space of Virtual Cinematography
In order to assign space value and enter it into an exchange economy, capitalism works to reduce it to an abstract plan. Writing about this process, Henri Lefebvre coins the term ‘...
Stroking the Net Whale: a Constructivist Grounded Theory of Self-Regulated Learning in Virtual Social Spaces
Stroking the Net Whale: a Constructivist Grounded Theory of Self-Regulated Learning in Virtual Social Spaces
This qualitative study explored the self-regulated learning (SRL) of teachers and their students in virtual social spaces. The processes of SRL were analyzed from 24 semi-structure...
Conservation and virtual reconstruction of the Lucanian Paintings from the National Archaeological Museum of Paestum (ITALY)
Conservation and virtual reconstruction of the Lucanian Paintings from the National Archaeological Museum of Paestum (ITALY)
This contribution presents the restoration and virtual reconstruction of a painted tomb from the Lucan period (4th century BC), now dismounted and kept in the deposits of the Natio...

Back to Top