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Metric information in cognitive maps: Euclidean embedding of non-Euclidean environments

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Abstract The structure of the internal representation of surrounding space, the so-called cognitive map , has long been debated. A Euclidean metric map is the most straight-forward hypothesis, but human navigation has been shown to systematically deviate from the Euclidean ground truth. Vector navigation based on non-metric models can better explain the observed behavior, but also discards useful geometric properties such as fast shortcut estimation and cue integration. Here, we propose another alternative, a Euclidean metric map that is systematically distorted to account for the observed behavior. The map is found by embedding the non-metric model, a labeled graph, into 2D Euclidean coordinates. We compared these two models using human data from Warren et al. (2017), where participants had to navigate and learn a non-Euclidean maze (i.e., with Wormholes) and perform direct shortcuts between different locations. Even though the Euclidean embedding cannot correctly represent the non-Euclidean environment, both models predicted the data equally well. We argue that the so embedded graph naturally arises from integrating the local position information into a metric framework, which makes the model more powerful and robust than the non-metric alternative. It may therefore be a better model for the human cognitive map.
Title: Metric information in cognitive maps: Euclidean embedding of non-Euclidean environments
Description:
Abstract The structure of the internal representation of surrounding space, the so-called cognitive map , has long been debated.
A Euclidean metric map is the most straight-forward hypothesis, but human navigation has been shown to systematically deviate from the Euclidean ground truth.
Vector navigation based on non-metric models can better explain the observed behavior, but also discards useful geometric properties such as fast shortcut estimation and cue integration.
Here, we propose another alternative, a Euclidean metric map that is systematically distorted to account for the observed behavior.
The map is found by embedding the non-metric model, a labeled graph, into 2D Euclidean coordinates.
We compared these two models using human data from Warren et al.
(2017), where participants had to navigate and learn a non-Euclidean maze (i.
e.
, with Wormholes) and perform direct shortcuts between different locations.
Even though the Euclidean embedding cannot correctly represent the non-Euclidean environment, both models predicted the data equally well.
We argue that the so embedded graph naturally arises from integrating the local position information into a metric framework, which makes the model more powerful and robust than the non-metric alternative.
It may therefore be a better model for the human cognitive map.

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