Javascript must be enabled to continue!
Virtual Drypoint by a Model‐driven Strategy
View through CrossRef
Abstract In this paper we propose a method to synthesize a virtual copperplate print image based on physical model as a non‐photorealistic rendering in Computer Graphics. In particular we pick out the drypoint from many existing copperplate printing techniques. A drypoint print has a remarkable feature that ridged burrs are arising out of the copperplate and the printed lines are slightly ragged and fuzzy. Our method consists of four sub‐processes: plate making, ink applying, wiping and printing. Each process simulates the physical actions and phenomena observed in the actual copperplate printing. In this study we use a small‐scale print and an actual print created by a real copperplate artist for some experiments to indicate effects and availability of proposed method to synthesize a print image with the feature of drypoint.Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three‐Dimensional Graphics and Realism
Title: Virtual Drypoint by a Model‐driven Strategy
Description:
Abstract In this paper we propose a method to synthesize a virtual copperplate print image based on physical model as a non‐photorealistic rendering in Computer Graphics.
In particular we pick out the drypoint from many existing copperplate printing techniques.
A drypoint print has a remarkable feature that ridged burrs are arising out of the copperplate and the printed lines are slightly ragged and fuzzy.
Our method consists of four sub‐processes: plate making, ink applying, wiping and printing.
Each process simulates the physical actions and phenomena observed in the actual copperplate printing.
In this study we use a small‐scale print and an actual print created by a real copperplate artist for some experiments to indicate effects and availability of proposed method to synthesize a print image with the feature of drypoint.
Categories and Subject Descriptors (according to ACM CCS): I.
3.
7 [Computer Graphics]: Three‐Dimensional Graphics and Realism.
Related Results
EFEKTIFITAS PELATIHAN LABORATORIUM VIRTUAL SEBAGAI MEDIA PEMBELAJARAN BAGI GURU KIMIA
EFEKTIFITAS PELATIHAN LABORATORIUM VIRTUAL SEBAGAI MEDIA PEMBELAJARAN BAGI GURU KIMIA
EFFECTIVITY OF VIRTUAL LABORATORY TRAINING AS A LEARNING MEDIA FOR CHEMISTRY TEACHERSAchmad Lutfi, SukarminUniversitas Negeri Surabaya, Indonesia achmadlutfi@unesa.ac.idAbstractThe...
Efektivitas Realitas Virtual sebagai Alternatif Terapi Keseimbangan Postur Tubuh Pasien Stroke Kronis
Efektivitas Realitas Virtual sebagai Alternatif Terapi Keseimbangan Postur Tubuh Pasien Stroke Kronis
Abstract. Virtual reality is a technology that allows users to interact with an environment that only exists in imagination, but looks like real to the person who uses it. The righ...
VIRTUAL LABORATORIUM TEKNIK DIGITAL BERBASIS MOBILE VIRTUAL REALITY
VIRTUAL LABORATORIUM TEKNIK DIGITAL BERBASIS MOBILE VIRTUAL REALITY
ABSTRACT:Virtual laboratory of digital engineering based mobile virtual reality is a technology that will be change the conventional laboratory. The use of virtual labs can be used...
Defining "Virtual Community"
Defining "Virtual Community"
The rise of the Internet has spawned the prolific use of the adjective “virtual.” Both the popular press and scholarly researchers have written about virtual work, virtual teams, v...
Defining "Virtual Community"
Defining "Virtual Community"
The rise of the Internet has spawned the prolific use of the adjective “virtual.” Both the popular press and scholarly researchers have written about virtual work, virtual teams, v...
Standardization in Virtual Worlds: Formation of Hope and Fear
Standardization in Virtual Worlds: Formation of Hope and Fear
There is a growing interest in using virtual worlds for commercial reasons. However, if creative technology is the opportunity, then why are virtual worlds not used to their full e...
Manajemen Komunikasi Event Organizer Virtual
Manajemen Komunikasi Event Organizer Virtual
Abstact. This research is motivated by the continuity of event organizers in holding shows that cannot be done properly due to pandemic conditions and as a result they choose to be...

