Javascript must be enabled to continue!
Characterization of Hikikomori in Character Sagiri in Anime Eromanga Sensei
View through CrossRef
The hikikomori phenomenon was first introduced by psychiatrist Saito Tamaki in his book entitled Shakaiteki Hikikomori: Owaranai Shishunki in 1998. This research aimed to analyze the characterization of a hikikomori in character Izumi Sagiri using the semiotic theory of Charles Sanders Peirce. The object of this research is anime Eromanga Sensei by Tsukasa Fushimi and produced by A-1 Picture in 2017. This study is a descriptive qualitative study using data in the form of verbal and visual dialogue in the anime that will be selected and analyzed based on existing signs in accordance with Charles Sanders Peirce's semiotic theory. The results of this study indicate that the character Sagiri has several signs of characterizations of a hikikomori that are compatible with the real world.
Title: Characterization of Hikikomori in Character Sagiri in Anime Eromanga Sensei
Description:
The hikikomori phenomenon was first introduced by psychiatrist Saito Tamaki in his book entitled Shakaiteki Hikikomori: Owaranai Shishunki in 1998.
This research aimed to analyze the characterization of a hikikomori in character Izumi Sagiri using the semiotic theory of Charles Sanders Peirce.
The object of this research is anime Eromanga Sensei by Tsukasa Fushimi and produced by A-1 Picture in 2017.
This study is a descriptive qualitative study using data in the form of verbal and visual dialogue in the anime that will be selected and analyzed based on existing signs in accordance with Charles Sanders Peirce's semiotic theory.
The results of this study indicate that the character Sagiri has several signs of characterizations of a hikikomori that are compatible with the real world.
Related Results
Drawing Sex: Pages, Bodies, and Sighs in Japanese Eromanga
Drawing Sex: Pages, Bodies, and Sighs in Japanese Eromanga
This article analyzes eromanga, Japanese pornographic comic books, in terms of the semiotic power of images to create an erotic fantasy space for the reader. Manga are a central pa...
Implementasi Pembelajaran IPS Sebagai Penguatan Pendidikan Karakter di Sekolah Dasar
Implementasi Pembelajaran IPS Sebagai Penguatan Pendidikan Karakter di Sekolah Dasar
This study aims to analyze the implementation of social studies learning as strengthening character education in elementary schools. The research method used is a qualitative descr...
THE EROMANGA BASIN
THE EROMANGA BASIN
The Eromanga Basin, encompassing an area of approximately 1 million km2 in Central Australia, is a broad intracratonic downwarp containing up to 3000 m of Middle Triassic to Late C...
Driven Towards Death – A Psychoanalysis Approach In Interpreting The Novel Kokoro By Natsumi Soseki
Driven Towards Death – A Psychoanalysis Approach In Interpreting The Novel Kokoro By Natsumi Soseki
This paper aims to attest the author's interpretation that Sensei's character in the novel "Kokoro" by Natsume Soseki, fits into the category of individuals who are driven to death...
Unveiling Anime Preferences: A Data-driven Analysis using MyAnimeList API
Unveiling Anime Preferences: A Data-driven Analysis using MyAnimeList API
This research paper presents a data-driven analysis of anime preferences using the MyAnimeList (MAL) API. The objective of this study is to uncover valuable insights into the prefe...
PENGARUH KUALITAS ANIME TERHADAP KEPUASAN PENONTON
PENGARUH KUALITAS ANIME TERHADAP KEPUASAN PENONTON
Abstract—Anime is a Japan animation's that usually characterized through drawings featuring colorful figures in a variety of locations and stories. Anime watched by many quarters...
Hikikomori: a COVID–19-járvány egy lehetséges mentálhigiénés következménye
Hikikomori: a COVID–19-járvány egy lehetséges mentálhigiénés következménye
Összefoglaló. A COVID–19-járvány kényszerű tartós szociális
távolságtartást idézett elő az emberek között, ami az egyéb mentális
rendellenes...
Dampak Gaya Visual Anime terhadap Respons Konsumen dalam Iklan YouTube di Indonesia
Dampak Gaya Visual Anime terhadap Respons Konsumen dalam Iklan YouTube di Indonesia
Anime has become a significant global phenomenon, including in Indonesia, where this culture has influenced various aspects of society. This article explores the impact of anime vi...

